Hear me out, Special day that has no overly-complex additions, but just extends everyones HP. I.e. T's get 500-600hp, CT's get 800-1000HP Can be used to just command a normal day, do some mad elaborate warday, or introduce new games for the T's to play involving losing serious HP (e.g. maps that include bomb games, fall damage etc). Negatives: - "T's will just rebel"...YES, but that's why its a special day, to make things more chaotic/interesting. - "Will be too OP with not a lot of CTs"...YES, perhaps do like Tank day, where the players HP is based on the amount of players (not sure if that's too difficult to do). Thoughts?
George, Its very disheartening to see that you've gone back to the pipe. We thought the intervention would stop this. The crack is ruining your brain. Please, think of your family.