The same way they make a jailbreak map, you makea square, texture the square, but in this case, you're allowed millions of squares so much more detail! because it's not a games engine
So I thought I would share a screenshot from my third year film, this has changed now, quite allot, but I still think it's quite a pretty render! The film doesn't have much of a narrative, the concept is based around a concept; “Look at how a single candle can both defy and define the darkness.” The character enters the station, lights it up, and then leaves. It's interesting because nobody has combined 2d with vfx in this way before at my university. The style is in it's own, new. Note: the lighting for this has changed, more blues coming in from the side, and the models have been changed. I'll update when the film is done, I have 15 days xD rip