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JB gun in cells

Discussion in 'Counter-Strike Source Chat' started by Shockeeeh, Feb 23, 2018.

  1. TrustMe
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    TrustMe Senior Member
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    nah, you must change being outside of the cell with the gun. simples

    If say mid round Ts started rebeling and the warden said "if you have a gun on you drop it or you will die" why cant you say that at of the start of the round?
     
    #21
    • Agree Agree x 1
  2. rej
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    rej Member
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    A vent or a gun in a cell is added by the map maker to help the prisoners rebel. Shouldn’t both be treated the same since they are there for the same purpose?
     
    #22
  3. Birdie
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    Birdie Member
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    just join ct and kill everyone, problem solved
     
    #23
  4. Jingle Jangles
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    Jingle Jangles Senior Member
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    It is, literally, impossible not to 'bring a gun out of your cell', without changing your behaviour within the cell. That is not debatable. Thus it is a command in cells and not allowed.

    If a warden commands 'drop the gun or die' mid round, that is to Ts outside of cells, not inside, is that not a fairly obvious difference..

    There is an easy way around this problem for wardens. You can command instead "drop any guns back into your cell once you're out or die". If you're being thappy you can add a time limit "once you're out of cells you have 3 seconds to drop any guns back into your cells or die". Wardens can be creative like this to avoid breaking rules and it's not that difficult. Though frankly any commands like this (i.e. "have a gun to die",<- again, can only be commanded once Ts are out of cells) at the start of the round are still problematic because of the possibility of Ts being planted by other Ts without their knowledge. Best just to gun check Ts that come out of gun cells, call their name and deal with them directly.
     
    #24
  5. arhamahmed4
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    arhamahmed4 Member

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    What i think is this command should not be allowed . If you tell the t's to throw the gun away how are we gonna rebel.
     
    #25