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jail mute at death of the warden

Discussion in 'Counter-Strike Source Chat' started by joceninja, Apr 24, 2015.

  1. joceninja
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    joceninja Member
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    Is it possible to make a mod to mute ALL Terrorists after warden dies for like 5seconds or something short just to prevent the chaos cause there is usually 1-4Ts just screaming freeday
     
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  2. nic
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    nic Member
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    Isn't that chaos part of the fun? Can't make things too easy for the CT's now can we?
     
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  3. joceninja
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    Well im fine with people talking over commander to talk etc. but it gets annoying if u got 5 ppl saying freeday constantly and when commander dies and then they go all crazy screaming so u cant do shit.
     
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  4. Dupont
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    Saying freeday when it's not is not allowed so shouldn't be a problem. I love the little chaos after the warden dies, like Nic said we can't make it too easy ;)
     
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  5. joceninja
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    im not talking about the little chaos...
     
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  6. Nightmare
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    "just to prevent the chaos" I think you're talking about the "little chaos" mate.
     
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  7. joceninja
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    no i mean when Nightmare+4 other ppl start screaming
     
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  8. Nightmare
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    Isn't that chaos? Or is it a party?
     
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  9. joceninja
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    holy shit......... not sure if troll or just stupid

    "im not talking about the little chaos"

    I mean CHAOS not little
     
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  10. T95
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    Actually the chaos does not continue more than 3-5 seconds. So there is no need of plugin. Im sure everyone on the server will agree that its a very important part of jb as we know it.
     
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  11. joceninja
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    those 3-5 seconds are of utmost importance tho as a lot can happen in that amount of time when commander dies as there will be guns on ground and everyone running away at the same time.
     
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  12. Myles
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    Myles The Experienced
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    If they start screaming or whatever and a new commander starts and does the usual "freeze" or whatever and they are running about still, its their fault for screaming, it comes up in chat there is a new warden, so the only people who aren't going to benefit are the t's screaming, and who's fault if they get killed for ignoring commands or "couldn't hear them" cause they were screaming, not the commanders.
     
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  13. joceninja
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    Well the Ts who aren't screaming cant hear either so they killed and say "I couldn't hear u Ts screaming" or something similar.

    Same goes for CTs the others can't hear the commander so they pussy out and don't shoot the Ts running around, so even if there is a mic delay+reaction time of lets say 1-2 seconds u gotta wait like 3-5 cause of this crap.
     
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  14. WildFire
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    It's a good suggestion.
     
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  15. MrJ
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    i agree this is very good
     
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  16. joceninja
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    this is basically just like the start of the round where Ts are muted for 30sec (but 5sec instead) to allow CTs to command properly without interruptions.

    pros and cons is highly favoring the pros imo as the only con is that some like the "chaos" and it might be a bit annoying but 5second isnt a lot but its enough for CT to take over commands and stabilize.
     
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  17. MrJ
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    the t's should get muted at the being of the round at least so the warden can command with out screaming people on the mic , i do find it hard to hear the warden speaking at the being because people scream on the mic
     
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  18. Ollie
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    They are muted for the first 30 seconds of the round, surely you should of commanded by then and should be ready to open the cells :)
     
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  19. MrJ
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    some ct's take so long to command tho :(
     
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