Hello! I got suggestion or better to say a request for adding some old/new rules for jb server. For example: -CTs can not go in secrets without a reason -CTs can not camp, use and break secrets -CTs can not take secret guns and empty it At the moment I think those are the most important to be added!
With the emptying guns rule, i think thats fair enoug for easier maps with just 1 gun. Although some maps, vip, kajoly etc there are so many guns and if atleast some of them arent removed its difficult to watch 4 different places to stop people getting the guns. Dont think a rule is neccassary just common sense not to do it to an extreme.
^.. Also there is that one map, i don't know the name. but it has some decent games and is very fun to play. But there's a frikkin glock in the medic. When there are obvious guns at "important" places, you should be allowed to remove them like medic, big cage, main pit etc...
Should be that cts can't empty guns in secrets, Even if they are open, but if it's in medic or somewhere else then it's fine. EDIT: Or only allowed to empty if ts are being commanded near to where the gun is, that would require communication between cts. Which doesn't happen with less experienced commanders.
Or the secret gun in the map with the big ball in the pool. The vending machine deagle at dodgeball always gets taken by CT and thrown in the blue ctshield at dodgeball.
To enforce this as a rule becomes a pain, some areas of the map you simply wouldn't be able to take T's to anymore. My view on guns and this is if the commander has asked them to near an area where you know there is a gun either watch that area very close or if the gun is simply to easy for the T to get (The vending machine near dodgeball) remove it and empty it when you are going to that area, Otherwise CT should be watching over the T not going around the map emptying guns when no-one is going to get them anytime soon.
Wgen we go the area, alright. That is logic thing to do, but for instance when the round starts and even no one is trying to take it from vip cell. They still grab the gun most of the times and dispose it in the blue rays of ct dodgeball so T cant enter
Lets be honest, everybody knows the vent in VIP so it's easy to grab that deagle every round without dying. That map is also very T sided with the amount of vents, guns and teleports so putting a single gun out of reach doesn't make much difference.
Well thats basicly solved every round. One goes up the cells, one camps the kitchen for teleport, and 2 go towards pool and kill all there quickly. If the ct's are regular ct's they all know what to do.
once they are at dodgeball there is no point sitting there camping it, they could get rid of gun them go back to help cts...