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Jb_HomeArrest. Working title. Need help.

Discussion in 'Source SDK / Map developement' started by Drake, Aug 23, 2014.

  1. Drake
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    Drake Member
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    Hello :D
    if you play jailbreak then you know me. and you might also know that i made a map. i just need some help with optimizing and some server command stuff. if anyone wants to see it or help out, message below. Keep in mind that the map isnt finished, and i will add more games and things before releasing final version.
    http://rghost.net/57621512
     
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  2. Nomy
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    Nomy Administrator
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    You might wanna include which part you are stuck on so people can help.
     
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  3. Drake
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    not stuck on anything. its just that the map makes ppl render the entire map. and i dont know how to fix it. i can run it but i have a 290x so i want to be easier to run.
    so if u go to cell block, it will render lr room and football. even though you cant see it
    --- Double Post Merged, Aug 23, 2014, Original Post Date: Aug 23, 2014 ---
    thus making the fps go really low on older systems
     
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  4. Raphi
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    Compile the map and copy/past all the compilation here pls


    Or not, i just notice that you uploaded the vmf, i'll look by myself
    --- Double Post Merged, Aug 23, 2014, Original Post Date: Aug 23, 2014 ---
    Ok i found the problem

    Map is leaked. When you compile the map you'll have the message :
    **** leaked ****
    And then later lot of other error.

    It's easy to fix a leak, do you know what is it ?
    It's an acces out of the map.
    Go in "Map" "Load PointFile" and then a red trail will appear in the map, and will show where is the "way".

    I looked some second, and i've seen that there are 4 lights under the football which are out of the map, delete them firsly.

    And a little detail. Transform stairs in func_detail, you will compile the map 200% faster
     
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  5. Wheatley
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    Not much of an expert on hammer myself, but if you add http://steamcommunity.com/id/TopHATTwaffle he accepts pretty much anyone and is a pro at mapping, he also loves helping people out if they need help,

    sorry i couldn't be more help :nerd:
     
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  6. Raphi
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    TopHATTwaffle don't like to answer to obvious question. For sure it's not obvious for a beginner, but it's things you learn at the beginning ^^
     
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  7. Steezus
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    Steezus The Experienced
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    2 easy optimization tips. Everything that isn't a wall make it func_detail and don't overlap brushes. The first is something most noob mappers do. I hanve't looked at the vmf. Some screens would be nice.
     
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  8. Drake
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    Drake Member
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    Thank you all for the help.
    I did the pointfile and this is what i got. http://gyazo.com/4948fb742527b49d361c7c09f0e4b318 however its a solid brush? i dont know how to fix that.
    I also fixed all of the errors. now the only ones left are the ones for ammo in the guns for the armory, which shouldnt affect performance right?
    Here are hammer screens,
    http://gyazo.com/81bcdf49c8c7cabcb0fd527e40c74b74
    http://gyazo.com/7de491109841246a6e864553d4fa0a23
    http://gyazo.com/8bd544d21d3fe511ef1f0fafcb755f21
    http://gyazo.com/897596c8ab80bdabb0ca28eeab453a31
    http://gyazo.com/49c2a7ad948b83940b9a8199b7e4ae65
    http://gyazo.com/3f9df6714f6c5a8031549c84c4f1bf0d
     
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  9. Raphi
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    Click on the wall of your first screen. Is it an entity ? Did you use the function "Carve" ?
     
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  10. Drake
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    just ignore this thread for now, remaking the map. gonna make it clean and stuff. but thanks for the help
     
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  11. Immorto
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    And custom textures would also help :)
     
    #11